" The current percentage of MMO players to the Internet users in the region [is estimated] as less than %1, way below the world average of %23."
and
" The estimated number of MMO gamers in the region will jump to 5 million in 3 years of actively publishing and promoting MMO Games."
From here. Now that's a market I know next to nothing about. I do remember bookmarking some reaaaally really screwed up games at some point but that's about it. The full presentation from Game Power 7 can be found here. They also estimate that more than 80% of the kids and teens in the region don't know what an MMO is and how you play it, which does seem a tad exagerated to me (data gathered through their local offices, the presentation says). Time to dig deeper and look into Game Power 7's attempts at launching a MMO on that market by the end of the year.
data // markets // Middle East // MMO // MMORPGs // virtual worlds
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