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Forrester: No Love for In-Game Ads

Was looking at a Forrester report from earlier this year and came across this graph: "Mobile and game marketing still get no love. Despite the buzz around mobile and game marketing, adoption of these channels is low. A more detailed look into this year's survey shows that only 13% of marketers currently use mobile text messages, and only 11% use wireless application protocol (WAP) sites.(see endnote 4) We also expanded our questions about game marketing to include advergames (24%), in-game placements (10%), and virtual worlds such as Second Life (7%)."



Source: Interactive Marketing Channels To Watch In 2007, Forrester, March 27, 2007.


How do people come up with these numbers that in-game advertising is going to grow to$1B by 2011 if 70-80% of marketers are not even planning to go there in the next year? And 2011 is in three years.

Original post: http://adverlab.blogspot.com/2007/09/forrester-no-love-for-in-game-ads.html 

advergames // game marketing // Ilya Vedrashko // in-game advertising // mobile // predictions // research

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1 Comments

Hi Ilya, I´m from Brazil and also have a blog from Games and In Game Advertising, if you want, there is a Babel Fish Translator in the main page. I saw your post and my opinion is: somebody has to tell the market that In Game Advertising is going to grow, just to have some notice, because if the don´t then surely In Game Ads won´t grow a third of what they are planning. It´s like especulation, then it it works, they say, "We told you", and if it don´t they blame something else. I love your blog, there are many good information. Please continue the good work. Regards Guilherme Loureiro http://www.ingameaddiction.com

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