Some MMO-related articles caught my eye because they stray out of the old, beaten path (Where is <game> headed? or What is the next WoW killer? or A new era dawns as patch 5.43.21b is announced).
First off, a Clickable Culture article reinforcing the point that, no matter what you design your game for, there'll be people who'll find new, weird and sometimes interesting uses for it.
Staying in Azeroth, a piece about 'coming of age'. And as horrible as that may sound, the author makes a pretty good point. Yes, it's a game but it's still played by real people, even if they're behind really cartoonish characters.
Finally, a very detailed article by Nick Yee on MMO superstitions. I found it to be a delicious read, although, if you never played a MMO in your life, the post might read more like a psychiatry ward visit.
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